Format
Points contest Everyone starts with the same 10,000 points. Sealed orders on Hyperliquid prices. Good for practice and newcomers.
Real-account league Players trade on Hyperliquid mainnet with their own accounts. Ranked by real return; ZEROLINE only reads the public record.
Disqualify a player who falls more than this from their high
Positions held before the start do not count. Registration closes at the start (up to 50 players). Prizes are still test USDC you deposit.
Leverage cap
Players choose 1x up to this.
Disqualify a player who falls this far from their high
Stops one all-in bet from winning. Fees and slippage apply like on Hyperliquid (taker 0.045%, maker 0.015%).
Who can play
Players never pay to enter. The prize is always yours, deposited up front.
Open Anyone with a wallet.
Pass holders Your list of wallets and/or entry codes. Passes cannot be sold or moved.
Principal-protected Players lock a deposit; all of it comes back after the bell. The interest is yours.
Wallets that get a pass (one 0x address per line, up to 200 )
Codes are made in your browser. ZEROLINE keeps only a fingerprint of each code, so we cannot use them. Save them before you host: they cannot be shown again. Each code works once.
Interest for you: - at 4 % a year for this length. Testnet: the interest is simulated and paid by ZEROLINE in test USDC after the bell. Players' deposits are never used for it and go back to them in full.
Listing
Free on testnet. Prices are planned for launch.
Hosting fee at launch: - . Private contests do not count for the season leaderboard.